Alignment reflects what others think about Bishop 6. Positive alignment means they like you and/or approve of your decisions where negative alignment means they dislike you and/or disapprove of your decisions. By default, you cannot see alignment changes--they happen in the background. If you want to see the alignment changes, you can enable "Show Alignment Changes" in the game options.
Contents
Hidden Changes[edit | edit source]
These are changes that occur to alignment even with "Show Alignment Changes" enabled. They occur as a function of major plot events and how Bishop 6 responds to them. They generally apply regardless if you've had a conversation with them as well as whether or not they are dead at the time it occurs.
Act I[edit | edit source]
- Pawn 1 (appears to be no alignment changes if he dies):
Person | Saved |
---|---|
Queen | +1 |
Pawn 1 | +3 |
Pawn 4 | +1 |
Pawn 11 | +1 |
Pawn 12 | +1 |
Pawn 19 | +1 |
Pawn 24 | +1 |
Pawn 44 | +1 |
Pawn 51 | +1 |
Pawn 62 | +1 |
Pawn 64 | +1 |
- Homeless Mercenaries:
- Incapacitated/Flee:
- Rook 25 +1 (no change for Yanko)
- Kiril -1 (not all have a -1 attributed to them, about half do)
- Kill:
- Rook 25 -1 (no change for Yanko)
- All Killed:
- Incapacitated/Flee:
Person | Change |
---|---|
Queen | -1 |
Pawn 1 | -1 |
Pawn 4 | -1 |
Pawn 11 | -1 |
Pawn 12 | -1 |
Pawn 19 | -1 |
Pawn 24 | -1 |
Pawn 32 | -1 |
Pawn 44 | -1 |
Pawn 51 | -1 |
Pawn 62 | -1 |
Pawn 64 | -1 |
- Kiril Angelov
- Killed:
- Rook 25 -3
- Incapacitated:
- Rook 25 +3
- Kiril -3
- Killed:
- Kiril & Mercs gassed:
- Rook 25 +11
- Kiril -6
- F-35s (alignment changes are applied at beginning of Act 2):
Person | Incap. 0% No Damage |
Incap. 0% | Incap. 100% | Incap. 100% No Damage |
---|---|---|---|---|
Queen | -1 | +1 | +2 | |
Pawn 1 (alive) | -1 | +1 | +2 | |
Pawn 1 (dead) | -1 | -1 | +2 | |
Pawn 4 | -1 | +1 | +2 | |
Pawn 11 | -1 | +1 | +2 | |
Pawn 12 | -1 | +1 | +2 | |
Pawn 19 | -1 | +1 | +2 | |
Pawn 24 | -1 | +1 | +2 | |
Pawn 32 | -1 | -1 | ||
Pawn 44 | -1 | +1 | +2 | |
Pawn 51 | -1 | +1 | +2 | |
Pawn 62 | -1 | +1 | +2 | |
Pawn 64 | -1 | +1 | +2 |
- Zenlil heavy damage:
- Queen -2
Act II[edit | edit source]
Person | Lives | Dies |
---|---|---|
Queen | +1 | -1 |
Pawn 1 | +1 | -1 |
Pawn 4 | +1 | -1 |
Pawn 11 | +1 | -1 |
Pawn 12 | +1 | -1 |
Pawn 19 | +1 | -1 |
Pawn 24 | +1 | -1 |
Pawn 44 | +1 | -1 |
Pawn 51 | +1 | -1 |
Pawn 62 | +1 | -1 |
- Traitor discovered:
Person | Killed | Suicide | Incap. | BUS Killed |
---|---|---|---|---|
Queen | -3 | +2 | +2 | +2 |
Pawn 4 | -3 | -1 | +2 | +2 |
Pawn 11 | -3 | -1 | +2 | +2 |
Pawn 12 | -3 | -1 | +2 | +2 |
Pawn 19 | -3 | -1 | +2 | +2 |
Pawn 24 | -3 | -1 | +2 | +2 |
Pawn 32 | -5 | |||
Pawn 44 | -3 | -1 | +2 | +2 |
Pawn 51 | -3 | -1 | +2 | +2 |
Pawn 62 | -3 | -1 | +2 | +2 |
Pawn 64 | -3 | -1 | +2 | +2 |
- Traitor attacks
- Queen -3
- Pawns killed:
Person | Pawn 19 | Pawn 62 | Pawn 64 |
---|---|---|---|
Queen | -1 | -1 | -1 |
Pawn 4 | -1 | -1 | -1 |
Pawn 11 | -1 | -1 | -1 |
Pawn 12 | -1 | -1 | -1 |
Pawn 19 | -1 | -1 | |
Pawn 24 | -1 | -1 | -1 |
Pawn 44 | -1 | -1 | -1 |
Pawn 51 | -1 | -1 | -1 |
Pawn 62 | -1 | -1 | |
Pawn 64 | -1 | -1 |
Analysis[edit | edit source]
A micro (extremely precise) and macro (educated guess) analysis was performed to find the maximum and minimum alignments for characters attainable through playing version 1.25 of Consortium. The results follow (sorted alphabetically):
Name | Minimum | Maximum | Confirmed Maximum |
---|---|---|---|
King | -22 | 24 | |
Kiril | -49 | 34 | |
Knight 15 | -81 | 69 | |
Knight 18 | 0 | 3 | |
Pawn 1 | -25 | 13 | |
Pawn 4 | -32 | 16 | |
Pawn 11 | -11 | 13 | |
Pawn 12 | -8 | 26 | |
Pawn 19 | -19 | 22 | |
Pawn 24 | -19 | 21 | |
Pawn 32 | -30 | 20 | |
Pawn 44 | -10 | 20 | |
Pawn 51 | -8 | 14 | |
Pawn 62 | -26 | 19 | |
Pawn 64 | -13 | 17 | |
Petar | -4 | 6 | |
Queen | -33 | 21 | |
Rook 3 | -10 | 7 | |
Rook 9 | -31 | 64 | |
Rook 13 | -9 | 26 | |
Rook 25 | -82 | 93 | 72 |
Traitor | -2 | 1 | |
Yanko | -11 | 1 |